Monday 15 July 2013

Poultron: Day 1

I expected to have more done in the first day but all thing's considered it wasn't that bad.

You can move the little robot around and shoot. It's still a bit glitchy and I'm not sure if I'll be able to iron out all the kinks without churning out my own physics system.

  • Walking!
  • Shooting with animations and recoil
  • Screen shakes if you hit the ground going too fast

Current issues:
  • Sometimes the foot gets stuck in an awkward position and we have to lift it up again. (should be fixed now)
  • Nothing to do besides walking
  •  Stuff to shoot! (can't promise any AI)
  • More things to prettify the scenery
  • A decent sky I hope
Click here if you're feeling brave and want to see how it plays out.

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